In which Badger...
- Travels through the desert to the Wicked City and meets some Children of the Sun, desert ascetic monks.
- Gains 3 followers - acolytes of Children of Sun: Arion the halfling alchemist, Vata the half orc paladin, and Thenige the half orc mage - all of whom want to return to civilization.
- Arrives at the Wicked City to meet Tara the Mindblade, who has found a contact who could help cure her psychic instability - a spy in the Cobwebs of the city.
- Explores the Cobwebs - a district of spiderlike walkways in the Wicked City - searching for Tara's contact.
- Encounters a messenger running with a note who is shot down by a crossbowman assassin, who then drops down to attack the party.
- Fight off the assassin and discover that messenger was delivering a note to Tara's contact - the current job he had taken was a trap!
- Find Tara's contact trying to talk an aristocrat who's lover had spurned him for a richer man out of jumping from the cobwebs into the streets below.
- Fail to convince the aristocrat off the edge as he leaps from the Cobwebs into the streets below.
- Warn Tara's contact that his current job was a trap, for which he is grateful.
- Get informed by the contact that he had dug up some information on curing psychic ability - there was a temple of the (now defunct) Mindblades far outside the Wicked City that had an oracle who could give the answer.
- Learn the location of the temple and thank the spy before leaving the Cobwebs and resting before heading out into the wilds to find the temple of the Mindblades.
- Bid the acolytes goodbye as they retire to civilized life in the Wicked City.
Current Level: Badger 9, Tara 2