In which Thumb...
- Heads to the Dark Tower of Calibar, after learning that one mage Calibar had ousted a prince of Stoutwall castle named Bran and was hired as part of a job notice set out by Bran's godmother Brunhilde.
- Joins Prince Bran, alongside Kragkor the cleric, Houn the cleric, and Bol of the seven hills to venture into the large cavern housing the tower of Calibar, the party led by the namesake "Prince Bran the Brave".
- Arrives at the castle, where Thumb, as the thief, scales the walls and comes to the top of the tower, where the only openings - a set of windows - are present.
- Climbs onto the roof to set a grappling hook and rope down, which the party starts climbing - only to realize too late that the roof is in fact a drake nest with 4 drake eggs!
- 4 drakes fly from deeper within the cavern and attack the climbers, as the climbers all are either burnt to crisp by the drakes or plummet to the floor to their deaths.
- Thumb, the only survivor, grabs two drake eggs and dives into the window - only to be accosted by 2 baby faced, muscled monsters that leap at him.
- Thumb holds the drake egg out the window, barely avoiding the baby faced monsters blow - as the drakes come and attack the monsters!
- In the chaos, Thumb climbs out the window and scales down the tower, sprinting for the exit of the cavern as the drakes and muscled baby faced monsters battle.
- He manages to hide out in some rocky outcroppings until he is sure the coast is clear, and returns to Malisha - and sells one egg for 20g, and keeps the other to raise for a drake for the future (learning from an expert the egg would hatch in 4 weeks).
- Thumb again decides to recruit some party members - in this case, Lap of the Dun Cloak, a militant stubborn dwarf fighter who is immediately fond of the thief; and Murder the Marked, a selfish, money hungry elf fighter/magic user who has contempt for his new employer being a mere thief.
- As the new adventurers meet outside of a tavern, a screech reveals a hawk flying up and over to the shoulder of a bounty hunter - the same bounty hunter who had carted in Wexley.
- The bounty hunter faces off with them, stating that Thumb had ruined his pay out for the mage capture job, and that he wants his revenge.
- The new party fights off and manages to knock out the bounty hunter and take out his hawk, despite getting some bruises themselves.
- The party ties up the bounty hunter, and Thumb offers him a deal - become part of the new party, or die.
- The bounty hunter, without much choice, reluctantly accepts and becomes a member of the new party, with the others initially keeping a close eye on him. He introduces himself as Thorfinn, and the hawk as Blood Hawk, and the party learns he is a reckless, extroverted individual who (obviously) starts with much contempt towards them.
- The party takes two weeks to rest up and heal up following the bout and plans their next job.
Current Levels: Thumb 4, Thorfinn 3, Lap 1, Murder 1
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